Grinding the Time Away

This is my 50th blog post and I’m pretty happy to have been at this for almost 3 years now! That’s a fair amount of time to put into a blog that covers something as niche as game design! Today, while looking for inspiration for a post worthy of my 50th post, I found 3 different drafts commenting on grinding in games. Since we’re vaguely thinking about time management right now, and the topic was clearly important to me in the past, I decided to hunker down and finally finish articulating what I had wanted to say.

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