My latest Crypt of the NecroDancer custom map is now available! I’ll give you all a few days to try it out before writing up my post-mortem on it.
In a previous post, I made a spoiler post about a game I was working on. That game went by the project name “Arena of Mythos”, and I’ve since decided to sunset it. Arena of Mythos was my first serious game design project, so there was lots of lessons I learned while working on it. Here’s a few of them: Continue reading